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BOTBORG

via Artificialeyes.tv

Botborg present live audio-visual performances using a complex feedback web, consisting of audio and video mixers, screens and camera. In this web, sound and vision are blended into a self perpetuating synaesthesia of interdependent colour and rhythm, generated (in real time) entirely by device feedback. All performances are completely improvised and no outside source material is used in addition to the no-input feedback system. Botborg performances fuse sound and light into intensely visceral experiences which do not fit into the established categories of cinema or music, and explore the boundaries of analogue and digital technology; art and science; reality and magic.

Botborg is a practical demonstration of the theories of Dr Arkady Botborger (1923-81), founder of the ‘occult’ science of Photosonicneurokineasthography – translated as “writing the movement of nerves through use of sound and light”. Botborg claim that sound, light, three-dimensional space and electrical energy are in fact one and the same phenomena, and that the capacity of machines to alter our neural impulses will bring about the next stage in human evolution.

Filed under: art, consciousness, films, new media, technology

16 Awesome Data Visualization Tools

originally by Mashable

— 01:18 AM PDT — by Adam Ostrow

From navigating the Web in entirely new ways to seeing where in the world twitters are coming from, data visualization tools are changing the way we view content. We found the following 16 apps both visually stunning and delightfully useful.

Visualize Your Network with Fidg’t
Fidg’t is a desktop application that aims to let you visualize your network and its predisposition for different types of things like music and photos. Currently, the service has integrated with Flickr and last.fm, so for example, Fidg’t might show you if your network is attracted or repelled by Coldplay, or if it has a predisposition to taking photos of their weekend partying. As the service expands to support other networks (they suggest integrations with Facebook, digg, del.icio.us, and several others are in the works), this one could become very interesting.

See Where Flickr Photos are Coming From
Flickrvision combines Google Maps and Flickr to provide a real-time view of where in the world Flickr photos are being uploaded from. You can then enlarge the photo or go directly to the user’s Flickr page.

See Where Twitters are Coming From
From the maker of Flickrvision (David Troy) comes Twittervision, which, you guessed it, shows where in the world the most recent Twitters are coming from. Troy has taken things one step further with Twitter vision and has given each user a page where you can see all of their location updates.

New Ways to Visualize Real-Time Activity on Digg
Digg Labs offers three different ways to visualize activity in real-time on the site, building on the original Digg Spy feature.

BigSpy places stories at the top of the screen as they are dugg. Stories with more diggs show up in a bigger font, and next to each one you can see the number of diggs in red:

Swarm visualizes stories with circles that grow and become brighter in color as they receive more diggs:

Stack shows Digg users “stacking” up on top of stories, so as more diggs come in, the higher the respective stack grows.

Visualize Words and their Synonyms
As the name implies, Visual Thesaurus allows you to navigate the dictionary visually. By typing in a word, you can see its synonyms, and then navigate to one of them to see its’ synonymous and so on and so forth.

Visualize Flickr Tags Over Time
Taglines from Yahoo! Research allows you to visualize Flickr tags over time. For each day, dating back to June 4, 2004, the eight most popular tags are shown with a photo selected for each. You can view Taglines in waterfall mode, which displays eight tags and respective photos in eight rows, or in river mode, where tags and their photos “flow” from right to left.

Search the Web Visually
Quintura allows you to enter in a search topic and then presents a split screen with a tag cloud on one half and search results in the other. In this example, a search for “The Sopranos” brings up a cloud with links like “hbo” and “television” on the left, with direct links to web sites on the right.

KartOO is a visual search engine that employs several different visualization methods. In the following search for “The Sopranos,” the left side reveals folders with additional related topics, while the right presents a cloud of potential links to follow. Upon mousing over one of these links, the left side is replaced with a Snap.com-style preview, while the right side shows how the link relates to other topics.

walk2web lets you start by entering a URL, and then allows you visually browse web sites that are linked from it. On the right, a large screen capture of the selected web site is shown to give you a preview of site content.

Visualize Click Data with CrazyEgg
For webmasters looking for a visual output of where users click on their site, CrazyEgg’s heat maps are an option. The recent upgrade of Google Analytics includes a Site Overlay with click data, so it may be just a matter of time until it also adds a heat map feature.

Search Real Estate Visually
Trulia and Zillow allow you to search real estate listing with satellite imagery and maps. In the following example from Trulia, you are allowed to switch between street maps and satellite view. Once you have found a property in a desirable location, you can click on the push pin icon to see a thumbnail image and details about the home. Using the search tools on the left, you can refine your search to only show properties meeting certain criteria.

Visualize Digg Data like a Nuclear Submarine Commander
Two applications from Brian Shaler allow you to use a radar map to visualize Digg data. The radar map is organized by placing users with the oldest Digg accounts in the center.

Digg RADAR shows you where on the map diggs are coming from:

The Map of Digg Friendship displays a user’s location on the map along with the number of friends and fans they have:

Filed under: applications, art, graphics, new media, research, social, technology

String beings

via networked_performance

Snappy Dance Theater threads together computer science and classically-trained musicians via contemporary dance and theater in its newest work String Beings, Celebrating its 10th Anniversary Season :: May 30-June 10, 2007 :: The Virginia Wimberly Theatre, Stanford Calderwood Pavilion at the Boston Center for the Arts, Boston :: Press Night / Opening Night: Wednesday, May 30 ::

Widely acclaimed for its edgy, ironic and acrobatic performances, Snappy Dance Theater celebrates its 10th anniversary with the world premiere of String Beings, a collaboration with MIT scientist and new media artist Jonathan Bachrach and BSO first violinist Lucia Lin. With real-time video feedback using intelligent video processing and live musicians who become part of the choreography, the new work explores the metaphors of string, focusing on relationships, and commonalities that tie us together by means of Snappy’s signature daring, muscular and witty style.

Read the full article here. >

Learn more about the artists:
Snappy Dance Theater – http://www.snappydance.com
Jonathan Bachrach, Ph.D. – http://people.csail.mit.edu/jrb/jrb.html
Lucia Lin – http://www.bso.org/biography.jhtml?area=bso&id=2100095
Michael Rodach – http://www.michaelrodach.com/

Contact Snappy to interview the artists. Carey Foster, cmckinley[at]snappydance.com, 617-947-8370

Filed under: art, new media, space/place, technology

New Ipod + Itunes ad

( via )

Apple and their hip factory do it again with another stunning iPod commercial. Is it me or do these things keep getting better and better? I can’t wait for the iPhone commercials.

Filed under: films, technology

Virb

( via )

Finally someone listened to the hatred of lousy social networking sites that currently exist. VIRB is a stylish, well built, stable community that has got MySpace on their toes. [Editor’s Note: Virb is by the PureVolume guys and gorgeous]

Filed under: social, space/place

HACKING-Couture

Latest shoot:

 

OPEN SOURCE FASHION: fashion for the masses by the masses


Hacking Couture focuses on the documentation of established fashion identities in order to create a shared library that allows democratic access to its findings and contributions. The open source movement took its peak during the 1990’s and ever since, the software revolution has allowed for the exploration resulting on endless advancement in diverse fields, giving an improvement of the industry.

This advancement has been the result of opening the dialogue among computer programmers and by allowing public access and contribution, by the sharing of existing computer code and allowing its use for other applications. In addition to the sharing aspect, documention of these computer code is an importnat part of the open source cullture. More recently, the open source movement has been applied to hardware [physical aspect of computers, the circuit and all the other physical components that make a computer*]. People have started to document how they hack into electronic devices [brake into a system and modify it in order for it to execute the desired task].

Hacking Couture’s ongoing research and documentation focuses on the documentation of the design code of established identities in order to derive new and evolving fashion aesthetics, serving also as a platform for
self-expression and nest for new ideas.


*When we refer to computers, we refer to any device that incorporates a micro-controller of chip. Some examples these devices are mp3 players, microwaves, printers, etc.

Once the code has been documented Hacking Couture publishes an example of a design hack based on the identity studied, in order to share and enhance the fashion dialogue between remote users, and participants of the Hacking Couture workshops.

 

Filed under: art, DIY, fashion, hack, new media, opensource, research, social

Sabine Seymour: Introducing Fashionable Technology

via

Sabine Seymour: sabine@moondial.com

Sabine Seymour focuses on ‚the next generation wearables‘ and the intertwining of aesthetics and function. She introduced the course ‘Fashionable Technology’ at Parsons, joined the University of Art and Industrial Design in Linz/Austria, and consults on the ‘wearable initiative’ at Academy of Arts in Tallinn/Estonia.

Moondial Inc is the commercial entity that resulted from Sabine’s research and her role as an educator. Projects include prototypes for intelligent clothing, strategies for the integration of wireless technologies in clothing and equipment, and wearable HCI for healthcare and sport. Moondial Inc is now based in Vienna with an office in New York.

Sabine was a member of the International Programming Committee for the Wearable Experience section at ISEA2004. She publishes and presents for instance at Ars Electronica, Cooper Hewitt, and Viper. Selected press appeared in Financial Times, MSN Mobile Momentum, Advertising Age, De:bug, and Rhizome.

Sabine is currently writing her PhD dissertation dealing with creativity, innovation, and economics in smart clothing/wearables due to be finished in 2007. She received a Master of Social and Economic Sciences from the University of Economics in Vienna and Columbia University’s MBA program in New York and an MPS in Interactive Telecommunications from NYU’S Tisch School of the Arts.

Filed under: academic, art, DIY, fashion, new media, physical computing, research, technology

Project Placement

Project Placement
Analix Forever Galerie, Geneva, Switzerland

Artists: Conrad Bakker, Amy Balkin, Jay Heikes, Marc Horowitz, Packard Jennings, Gianni Motti, Mads Lynnerup, Zoe Sheehan Saldana.

+ Download the Press Release
+ View Images

A brief history:

Product placement has been around in movies for over fifty years, but became common practice for advertisers in the eighties as a result of significant gains by various placements. While not actually a paid placement, one of the most commonly cited catalysts for the growth of the product placement is the presence of Reese’s Pieces in the Spielberg film “ET” (1982). The products key role in the movie resulted in a temporary sales increase of 65% for the candy. This spike in the profit charts led to a new era of creative tinkering with product placement and its spread to related media.

Unusual examples of product placement:

IKEA has a arrangement with Hewlett Packard to stock the mock living-room settings in their stores with (real and fake) HP products – essentially situating computer products inside IKEA’s commercial mise en scène.

The Google Earth software, which allows users to virtually roam the planet, has led to roof-top advertising as seen from satellite. Somewhere between product placement and road-side billboards, these birds-eye images of the global landscape are slowly being interrupted by painted adverts and crop-circle like messages.

Virtual advertising, which is the superimposition of images onto real spaces in movies and television, is a particularly clandestine variation that came into public awareness as the result of a recent lawsuit over the virtual make-over of a billboard in the first Spiderman movie. Two companies vied for their rights to advertising space – one real, one virtual.

Examples of project placement:

In 1995, American artist Mel Chin initiated a collaboration between 102 artists to form the GALA Committee (GA for Georgia and LA Los Angeles). They persuaded the producers of Melrose Place (Spelling Entertainment Group) to allow them to provide the program with more than 150 props over the course of two seasons. These placed artworks included everything from domestic articles like bedding and furniture to framed artworks.

In 1993, French artist Matthieu Laurette took part in the TV game-show Tournez Manège (The Dating Game) and, while on the set, identified himself as an artist. This was the first of a series of Apparitions/Appearances which might be considered self-placements by the artist. His presence in at least five television programs can be understood as an infiltration-performance series and self-advertisement campaign.

(essay published in NUKE magazine No.4 “INVISIBLE”)

Filed under: architecture, art, new media, research, social, space/place, urban

Carole Collet’s talk at Luminous Green

via wmna

davinahawthorne02.jpg

Design & Sustainablity – How to get textile designers on the case?

Carole Collet is Course Director of the MA Textile Futures at Central Saint Martins, College of Art & Design which is part of the University of Art in London. Although it is the biggest university in the world, its programs deal very little with sustainablity. She explained how her message wasn’t really heard when she first proposed the College to integrate sustainability issues into the course. She just went ahead with her idea without really waiting for an official blessing from the institution. I then realized once again that i tour design and art school and still strive to meet lecturers or students who acknowledge the importance of being more eco-conscious. There are exceptions here and there of course. Tom Igoe recently told me about his scheme to push a sustainability discourse at the ITP School of the Arts in New York. With success as the list of student projects to be presented at the ITP Spring show demonstrates: the projects developed with sustainability in mind are clearly tagged with a green label.

Why should we be particularly interested in textiles? Because we wear them, live in them, sit on them, they are used in design, architecture, they surround us. If you look at the bigger picture, you realize that textile has dramatic environmental impacts on the world. Within 40 years there will be 3 billions more people living on the planet. Textile is a very polluting industry. An increased world demand of textile, especially of polyester, can have appalling consequences. Problems range from the use of textile chemicals, pollution to waste water problems, conventional cotton culture is damaging (workers have to wear protective clothing, etc.) But there are alternatives: organic, recycled, more naturally coloured cotton.

Full article here >

Filed under: academic, art, conferences, fashion, new media, physical computing, technology

Thismachinekills

visual retreat !!

more >>

Filed under: art, graphics

Transformers images

via notcot

High-res Transformers images… oh hell yes. Me happy.

Full size images here >

Filed under: art, graphics, technology, urban

I’m selling colors


New fresh work on the folio of Adhemas Batista, brazilian designer.

Filed under: art, graphics

A Giant Takes On Physics’ Biggest Questions

At Cern, the Large Hadron Collider could recreate conditions that last prevailed when the universe was less than a trillionth of a second old. Above is one of the collider’s massive particle detectors, called the Compact Muon Solenoid.

Published: May 15, 2007

Physics, after all, is supposed to be a cerebral pursuit. But this cavern almost measureless to the eye, stuffed as it is with an Eiffel Tower’s worth of metal, eight-story wheels of gold fan-shape boxes, thousands of miles of wire and fat ductlike coils, echoes with the shriek of power tools, the whine of pumps and cranes, beeps and clanks from wrenches, hammers, screwdrivers and the occasional falling bolt. It seems no place for the studious.

The physicists, wearing hardhats, kneepads and safety harnesses, are scrambling like Spiderman over this assembly, appropriately named Atlas, ducking under waterfalls of cables and tubes and crawling into hidden room-size cavities stuffed with electronics.

They are getting ready to see the universe born again.

Read full article with video and images here >

Filed under: architecture, research, space/place, technology

A view to kill

via notcot

Mrzyk & Moriceau have an incredible show on at the max lang gallery in NY – “A View To Kill” runs from April 26 – June 1, and they were kind enough to send some incredible pictures over to show you what you’re missing. But first a quick note: on top of the many reasons (i.e. black and white, great dark/witty imagery like Penguins with Guns, great use of white walls and gallery spaces, that they send me mysterious emails) i already love this dynamic duo… they name most of their solo shows after bond films. (i played through every bond film in order in the background when crunching for my master’s thesis project…)

“A View To Kill” features new works and a large-scale installation that will incorporate pieces by Andy Warhol, Tom Wesselmann, Jean-Michel Basquiat and Keith Haring, among others… so click on and see just how breathtaking it is.

Filed under: art, graphics, space/place

Dialog table

via interactive architecture

Dialog Table is a shared interface where you use hand gestures to discover more about any dynamic information. Several people can gather around and together explore the table’s movies, narratives and 3D journeys. The table provides an opportunity for people to discuss with each other their thoughts on what they have seen, whether it be an artwork. a game or a service. The first Dialog Table was commissioned by the Walker Art Center as a permanent installation in their museum. The table won an international design competition to promote social interactions among visitors, to provide access to the Walker’s multidisciplinary collections, and to facilitate learning about art.

Filed under: academic, architecture, art, new media, physical computing, social, technology