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Designing ‘Celluloid Skyline: New York and the Movies’

( all images and text via Pentagram’s blog )

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Celluloid Skyline: New York and the Movies opens today at Vanderbilt Hall in Grand Central Station.

Lisa Strausfeld and her team, in collaboration with the author and architect James Sanders, have designed the exhibition Celluloid Skyline: New York and the Movies that opens today in Grand Central Terminal. The month-long multimedia exhibition, based on Sanders’ classic book by the same name, relates the hundred-year plus history of filmmaking in and about New York City in a display of original scenic backings, film footage, production stills, and exhibition panels complete with quotes, location shots, art department drawings and renderings.

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At rear, a backdrop of the old Penn Station from The Clock (1945).

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Large rear-projection screens play signature scenes from films like Manhattan (1978).

Celluloid Skyline was designed to create an environment that recalls the cinematic experience, and the exhibition takes full advantage of Vanderbilt Hall’s dramatic interior, a space itself so representative of New York and one of the few rooms in the city large enough to hold the exhibition’s contents. “This is not a conventional museum-style exhibit, but rather a vast, immersive, magical environment that allows people to walk into the ‘movie New York’ of their dreams,” says Sanders.

The highlights of the exhibition are the four gigantic “scenic backing” paintings used in such films as Alfred Hitchcock’s North by Northwest and Vincente Minnelli’s The Clock. These meticulously rendered cityscapes, some more than 25 feet high and 60 feet long, have never been publicly exhibited and are hung on scaffolding around the perimeter of the room. The result is a space in which visitors feel, in Sanders’ words, “as if they are actually inhabiting the various environments of the filmic city—streets, skyscrapers, rooftops, theaters, waterfronts, interiors—allowing viewers to come away with a greater understanding not only of the moviemaking process, but of the urban character, texture and significance of the real city.”

Full article + images here >

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Filed under: architecture, art, films, space/place, urban

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